Using OpcCmd Utility as OPC UA Server: Difference between revisions

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== Command: uaServer start ==
== Command: uaServer start ==


This command starts an OPC UA server with pre-defined content (data variables without various behavior and data types under the standard '''Objects''' folder). By default, it opens its endpoint on "opc.tcp://localhost:48040/".
This command starts an OPC UA server with pre-defined content (data variables with various behavior and data types under the standard '''Objects''' folder). By default, it opens its endpoint on "opc.tcp://localhost:48040/".


== Command: uaServer addMesh ==
== Command: uaServer addMesh ==


This command adds nodes to the OPC UA server address space mesh. You need to specify the mesh name, and optionally a mesh-specific parameter. Currently, only one mesh is available, named '''PredefinedNodes'''. The optional parameter is an integer specifying the count of shared counter nodes (defaults to 10000).  
This command adds nodes to the OPC UA server address space mesh. You need to specify the mesh name, and optionally a mesh-specific parameter. Currently, only one mesh is available, named '''PerformanceNodes'''. The optional parameter is an integer specifying the count of shared counter nodes (defaults to 10000).  


The mesh(es) need to be added before you start the server.
The mesh(es) need to be added before you start the server.
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Example:
Example:


<code>uaServer addMesh PredefinedNodes 20000</code>
<code>uaServer<br>
addMesh PerformanceNodes 20000<br>
start</code>

Latest revision as of 21:48, 6 March 2025

For general information about the OpcCmd tool, see Category:OpcCmd Utility.

Commands, Arguments and Options

Command: uaServer start

This command starts an OPC UA server with pre-defined content (data variables with various behavior and data types under the standard Objects folder). By default, it opens its endpoint on "opc.tcp://localhost:48040/".

Command: uaServer addMesh

This command adds nodes to the OPC UA server address space mesh. You need to specify the mesh name, and optionally a mesh-specific parameter. Currently, only one mesh is available, named PerformanceNodes. The optional parameter is an integer specifying the count of shared counter nodes (defaults to 10000).

The mesh(es) need to be added before you start the server.

Example:

uaServer
addMesh PerformanceNodes 20000
start